Video Games
Posted: 20 Sep 2024, 06:23
Normies seem constantly on their toes to look out for new games. Their desire to play is never ending.
The reason for this is because they're lives are too easy.
Only a small percentage of normies are suffering due to being unlucky. But normies if unlucky can still find ways out of their darkest moments. The power of being a normie is having the privilege to pretend to suffer or exaggerate their suffering.
This relates to gaming because the whole industry has been completely invaded by these parasites. Games are no longer playable because they have a political agenda and a need for race representation to virtue signal that they're not racist which is actually funnily enough racist itself. When their lives are so easy, they will make life hard for everyone. Therefore, they project their twisted desires into video games.
An actual incel/truecel may soon find gaming boring. Maybe some may find it fun for years but it has an expiration date. Normies have simple lives. They enjoy the aspects of the difficulties of games. Gaming two decades ago wasn't riddled with microtransactions and the much dreadful nature of competitive gaming completely dominating the single player game sector.
In some extreme instances games no longer even function without the proper downloadable content(DLC).
Not only have normies ruined the gaming industry and have amassed a never ending morgue of cancelled single player games in favor of live service multiplayer. They are making it for themselves. Hence why an actual incel/truecel may no longer find modern games fun. Its meant to cater to a normie not an incel.
With how grindy every games has become due to normies encouraging it. Playtimes of 10 hours which was seen as lengthy and at times too long is no longer enough. Even singleplayer games have filled itself with filler content to maximize the need for grind.
Normies are pushing normie political agenda in video games, promoting scamming and poor sales practices in DLCs, making video games cater to normies themselves, attempting to clamp down on creation of singleplayer written story games.
The reason for this is because they're lives are too easy.
Only a small percentage of normies are suffering due to being unlucky. But normies if unlucky can still find ways out of their darkest moments. The power of being a normie is having the privilege to pretend to suffer or exaggerate their suffering.
This relates to gaming because the whole industry has been completely invaded by these parasites. Games are no longer playable because they have a political agenda and a need for race representation to virtue signal that they're not racist which is actually funnily enough racist itself. When their lives are so easy, they will make life hard for everyone. Therefore, they project their twisted desires into video games.
An actual incel/truecel may soon find gaming boring. Maybe some may find it fun for years but it has an expiration date. Normies have simple lives. They enjoy the aspects of the difficulties of games. Gaming two decades ago wasn't riddled with microtransactions and the much dreadful nature of competitive gaming completely dominating the single player game sector.
In some extreme instances games no longer even function without the proper downloadable content(DLC).
Not only have normies ruined the gaming industry and have amassed a never ending morgue of cancelled single player games in favor of live service multiplayer. They are making it for themselves. Hence why an actual incel/truecel may no longer find modern games fun. Its meant to cater to a normie not an incel.
With how grindy every games has become due to normies encouraging it. Playtimes of 10 hours which was seen as lengthy and at times too long is no longer enough. Even singleplayer games have filled itself with filler content to maximize the need for grind.
Normies are pushing normie political agenda in video games, promoting scamming and poor sales practices in DLCs, making video games cater to normies themselves, attempting to clamp down on creation of singleplayer written story games.